
The system is intended to recreate the effect of a rolling dice as an instrument to generate random numbers between 1 to 6 after hitting a input button. After releasing the button, the counter that initally counts in a rapid way decreases it's counting speed to simulate a roll-off effect. After the dice finally finishes counting, an external LED signalizes that the user can start to read the resulting number.
Press the trigger button to start the counter and keep it pressed for a certain time (for example 2 seconds). Release the button and after approx. 7 seconds the number on the 7-segment display shows you a random number in the range of 1 to 6. Meanwhile LED "Pulsecount" starts to flash each time the counter counts one up. After the process is done, LED "Finish" lights up and signalizes, no further counts can be expected.
| # | Input | Output | Bidirectional |
|---|---|---|---|
| 0 | Trigger | SEGA | Pulsecount |
| 1 | NC | SEGB | Finish |
| 2 | NC | SEGC | NC |
| 3 | NC | SEGD | NC |
| 4 | NC | SEGE | NC |
| 5 | NC | SEGF | NC |
| 6 | NC | SEGG | NC |
| 7 | NC | COMMON | NC |