227 VGA donut

227 : VGA donut

Design render
  • Author: Andy Sloane
  • Description: Renders a 3D torus on a VGA display
  • GitHub repository
  • Clock: 48000000 Hz

VGA Donut

preview

How it works

Renders a faceted donut to a VGA monitor.

Like my other demo on tt08, this runs in a weird VGA resolution: 1220x480, but still 4:3 aspect ratio like 640x480.

Interestingly, it is not actually rendering any polygons; this is sphere traced (AKA raymarched), using a CORDIC unit to calculate the distance between a point and the surface of the torus. But, because we don't have much time (we're racing the VGA beam!), we do just two or three CORDIC iterations, which causes the donut surface to actually become polyhedral. This trick was accidentally discovered by Bruno Levy while playing with a C version of my original donut code and I had to try it out in Verilog -- so here we are.

The reason it has such low horizontal resolution is because it's doing 16 ray marching steps per "pixel", with five CORDIC iterations unrolled into one clock cycle (three iterations for the major axis, and two for the minor axis).

In order to fit this into 2x2 TinyTapeout tiles, a lot of sacrifices were made; for one, it doesn't have a multiplier so the ray steps are by approximate orders of magnitude. New donut "pixels" are rendered every 16 clock cycles, so the demo makes heavy use of dithering in both space and time -- the video looks much better than the screenshot above.

How to test

Connect VGA Pmod to output, set clock to 48MHz, and give it a reset pulse.

External hardware

TinyVGA Pmod for video on o[7:0].

IO

#InputOutputBidirectional
0R1
1G1
2B1
3VSync
4R0
5G0
6B0
7HSync

Chip location

Controller Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Analog Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Analog Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux tt_um_chip_rom (Chip ROM) tt_um_factory_test (TinyTapeout 8 Factory Test) tt_um_oscillating_bones (Oscillating Bones) tt_um_urish_charge_pump (Dickson Charge Pump) tt_um_bgr_agolmanesh (Bandgap Reference) tt_um_tnt_diff_rx (TT08 Differential Receiver test) tt_um_rejunity_vga_logo (VGA Tiny Logo (1 tile)) tt_um_tommythorn_maxbw (Asynchronous Multiplier) tt_um_mattvenn_r2r_dac_3v3 (Analog 8 bit 3.3v R2R DAC) tt_um_urish_simon (Simon Says memory game) tt_um_rebeccargb_universal_decoder (Universal Binary to Segment Decoder) tt_um_mattvenn_rgb_mixer (RGB Mixer demo5) tt_um_rebeccargb_hardware_utf8 (Hardware UTF Encoder/Decoder) tt_um_find_the_damn_issue (Find The Damn Issue) tt_um_brandonramos_VGA_Pong_with_NES_Controllers (VGA Pong with NES Controllers) tt_um_kb2ghz_xalu (4-bit minicomputer ALU) tt_um_rebeccargb_intercal_alu (INTERCAL ALU) tt_um_a1k0n_demo (Demo by a1k0n) tt_um_rburt16_bias_generator (Bias Generator) tt_um_zec_square1 ("SQUARE-1": VGA/audio demo) tt_um_jmack2201 (Sprite Bouncer with Looping Background Options) tt_um_ran_DanielZhu (Dice) tt_um_gfg_development_tinymandelbrot (TinyMandelbrot) tt_um_LnL_SoC (Lab and Lectures SoC) tt_um_htfab_pi_snake (Pi Snake) tt_um_tt08_aicd_playground (AICD Playground) tt_um_toivoh_demo (Sequential Shadows [TT08 demo competition]) tt_um_quarren42_demoscene_top (asic design is my passion) tt_um_crispy_vga (Crispy VGA) tt_um_MichaelBell_canon (TT08 Pachelbel's Canon demo) tt_um_shuangyu_top (Calculator) tt_um_wokwi_407306064811090945 (DDR throughput and flop aperature test) tt_um_08_sws (Sine Wave Synthesizer) tt_um_favoritohjs_scroller (VGA Scroller) tt_um_tt08_wirecube (Wirecube) tt_um_vga_glyph_mode (Glyph Mode) tt_um_a1k0n_vgadonut (VGA donut) tt_um_roy1707018 (RO) tt_um_analog_factory_test (TT08 Analog Factory Test) tt_um_sign_addsub (CMOS design of 4-bit Signed Adder Subtractor) tt_um_tinytapeout_logo_screensaver (VGA Screensaver with Tiny Tapeout Logo) tt_um_patater_demokit (Patater Demo Kit Waggling Rainbow on a Chip) tt_um_algofoogle_tt08_vga_fun (TT08 VGA FUN!) tt_um_simon_cipher (simon_cipher) tt_um_thexeno_rgbw_controller (Color Controller) tt_um_demosiine_sda (DemoSiine) tt_um_bytex64_munch (Munch) tt_um_alexjaeger_ringoscillator (5MHz Ring Oscillator) tt_um_cfib_demo (cfib Demoscene Entry) tt_um_wokwi_407852791999030273 (Simple 8 Bit ALU) tt_um_Richard28277 (4-bit ALU) tt_um_betz_morse_keyer (Morse Code Keyer) tt_um_nvious_graphics (nVious Graphics) tt_um_tiny_pll (Tiny PLL) tt_um_ezchips_calc (8-Bit Calculator) tt_um_hack_cpu (HACK CPU) tt_um_noritsuna_Vctrl_LC_oscillator (Voltage Controlled LC-Oscillator) tt_um_ring_divider (Divided Ring Oscillator) tt_um_2048_vga_game (2048 sliding tile puzzle game (VGA)) tt_um_morningjava_r2r_from_matt (Bucket Brigade) tt_um_ephrenm_tsal (TSAL_TT) tt_um_kapilan_alarm (Alarm Clock) tt_um_stochastic_addmultiply_CL123abc (Stochastic Multiplier, Adder and Self-Multiplier) tt_um_wokwi_407760296956596225 (tt08-octal-alu) tt_um_dlfloatmac (DL float MAC) tt_um_wakki_0123_Raw_Transistors (Raw_Transistors) tt_um_faramire_rotary_ring_wrapper (Rotary Encoder WS2812B Control) tt_um_devstdin_LDO_OSC (LDO BG IREF OSC) tt_um_frequency_counter (Frequency Counter SSD1306 OLED) tt_um_rom_test (TT08 SKY130 ROM 'YOLO' Test) tt_um_i2c_peripheral_stevej (i2c peripherals: leading zero count and fnv-1a hash) tt_um_yuri_panchul_schoolriscv_cpu_with_fibonacci_program (schoolRISCV CPU with Fibonacci program) tt_um_yuri_panchul_adder_with_flow_control (Adder with Flow Control) tt_um_brailliance (Brailliance) tt_um_nyan (nyan) tt_um_MichaelBell_mandelbrot (VGA Mandelbrot) tt_um_ssp_opamp (2-stage Opamp Designs) tt_um_fountaincoder_top_ad (pulse_add) tt_um_edwintorok (Rounding error) tt_um_mac (MAC) tt_um_dpmu (DPMU) tt_um_JAC_EE_segdecode (7 Segment Decode) tt_um_wokwi_408118380088342529 (Traffic-light-sequence) tt_um_shiftreg_test (TT08 SKY130 Shift Register 'YOLO' Test) tt_um_yuri_panchul_sea_battle_vga_game (Sea Battle) tt_um_benpayne_ps2_decoder (PS2 Decoder) tt_um_meriac_play_tune (Super Mario Tune on A Piezo Speaker) tt_um_comm_ic_bhavuk (Comm_IC) tt_um_daosvik_aesinvsbox (AES Inverse S-box) tt_um_wokwi_408216451206371329 (Logic Test) tt_um_micro_tiles_container (Micro tile container) tt_um_cattuto_sr_latch (TT08 - 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