
The terrain is based on an LFSR, using the deterministic randomness of one to generate each layer of the city.
Set Clock to 25.18MHz, and use a Tiny VGA carrier board for video.
This project requires a Tiny VGA carrier board to display video.
| # | Input | Output | Bidirectional |
|---|---|---|---|
| 0 | Rh | ||
| 1 | Gh | ||
| 2 | Bh | ||
| 3 | vsync | ||
| 4 | Rl | ||
| 5 | Gl | ||
| 6 | Bl | ||
| 7 | hsync |