266 No Time For Squares, IHP edition

266 : No Time For Squares, IHP edition

Design render
  • Author: Tommy Thorn
  • Description: It's a 12-hour clock, drawn with triangles rendered by a race-the-beam triangle render
  • GitHub repository
  • Clock: 31500000 Hz

How it works

The main part is a state machine that incrementally rasterizes three triangles based on their edge equations while generating the timing for VGA. Every frame the second, minute, and hour are updated which are indexed into tables to get the edge equations corresponding to the moving hands.

How to test

Hook up the TinyVGA to the output (not bidir) port and that to a VGA monitor. Marvel at the display. Assert input pin 6 and 7 to move the minute and hour hand respectively.

External hardware

TinyVGA is required, otherwise this is a pretty boring design.

IO

#InputOutputBidirectional
0debugsel0R1
1debugsel1G1
2debugsel2B1
3debugsel3vsync
4unused0R0
5unused1G0
6minute, advance minuteB0
7hour, advance hourhsync

Chip location

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