The terrain is based on an LFSR, using the deterministic randomness of one to generate each layer of the city.
Set Clock to 25.18MHz, and use a Tiny VGA carrier board for video.
This project requires a Tiny VGA carrier board to display video.
# | Input | Output | Bidirectional |
---|---|---|---|
0 | Rh | ||
1 | Gh | ||
2 | Bh | ||
3 | vsync | ||
4 | Rl | ||
5 | Gl | ||
6 | Bl | ||
7 | hsync |