264 Tiny Game of Life

264 : Tiny Game of Life

  • Author: Petros Emmanouilidis
  • Description: Simulates cellular automaton Conway’s Game of Life on an 8x8 grid using shift registers.
  • GitHub repository
  • GDS submitted
  • HDL project
  • Extra docs
  • Clock: 0 Hz
  • External hardware:

How it works

The circuit employs 2 distinct shift registers to run the simulation: A Load Shift Register stores the initial state of the grid based on the user’s input. Once the simulation commences, all cells in the Load Shift Register are updated and copied in parallel inside the Update Shift Register. This update step occurs within a single clock cycle. After updating the grid, the circuit outputs each new value sequentially before proceeding to the next state of the game. The output stage of the game lasts 64 clock cycles (one clock cycle for each cell in the grid) and involves pushing the updated cells from the Update Shift Register back to the Load Shift Register. Once all updated values have trickled into the Load Shift Register, the circuit returns to its update phase, restarting the cycle of update and output. After the simulation commences, the circuit will oscillate between updating and outputting indefinitely (unless reset) without any further user input.

Inputting Values:

Before starting the game, the user can sequentially load the grid’s values into the circuit, one cell at a time. Cells are organized in row major order and the circuit can, at any time, hold 64 cells. If the user attempts to load more than 64 values, the oldest ones are pushed off the grid. The value of any inputted cell is specified using the 0th input line ui_in[0]. Loading a single cell into the circuit takes 1 clock cycle, meaning that inputting the entire table into the register takes 64 clock cycles.

Starting the Game:

To commence the simulation, the user must assert the 1st input line ui_in[1]. Upon doing so, the circuit stops receiving further user inputs and starts playing the game. The value present in ui_in[0] while ui_in[1] is asserted is not loaded into the table.

Output Encoding:

During the output phase, the circuit drives all 8 output lines. The 0th bit uo_out[0] encodes the value of the currently displayed cell. Bits 1 to 8, uo_out[7:1] encode the location of the cell in the table. The location can take values 1 to 64 inclusive and is in row major order (meaning that 1 corresponds to the cell in the top left corner and 64 corresponds to the cell in the bottom right corner). During update, output bits uo_out[7:1] are set to 0 and the data output at uo_out[0] is invalid. During input, all output lines are invalid.

How to test

Load values through ui_in[0] (one cell value per clock cycle) and start the game by asserting ui_in[1]. Make sure that ui_in[1] starts out disasserted; otherwise, the game will commence without any values loaded into the table, and the circuit will be inaccessible unless reset.

In general, pray it works.

IO

# Input Output Bidirectional
0 Data Input Line Data Output Line none
1 Start Game 0th bit of cell location none
2 none 1st bit of cell location none
3 none 2nd bit of cell location none
4 none 3rd bit of cell location none
5 none 4th bit of cell location none
6 none 5th bit of cell location none
7 none 6th bit of cell location none

Chip location

Controller Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux Mux tt_um_chip_rom (Chip ROM) tt_um_factory_test (TinyTapeout 05 Factory Test) tt_um_loopback (TinyTapeout 05 Loopback Test Module) tt_um_Leaky_Integrate_Fire_nfjesifb (Leaky Integrate and Fire Neuron Model) tt_um_topModuleKA (Time Multiplexed Neuron Ckt) tt_um_sap_1 (SAP-1 Computer) tt_um_lif (Leaky Integrate-and-Fire Neuron (Verilog Demo)) tt_um_jleugeri_ticktocktokens (TickTockTokens) tt_um_LSNN (Spiking LSTM Network) tt_um_if (Integrate-and-Fire Neuron. (Verilog Demo)) tt_um_mihailocode_neural_network (Neural network on chip) tt_um_hls_lfi (Simple Leaky Integrate and Fire (LIF) Neuron) tt_um_diadatp_spigot_e (e Spigot) tt_um_kskyou (Continued Fraction Calculator) tt_um_wokwi_380005495431181313 (Water Pump Controller) tt_um_EventFilter (Event Denoising Circuit) tt_um_wokwi_380416099936681985 (7 segment seconds (Verilog Demo)) tt_um_freq_hcohensa (Frequency Encoder/Decoder) tt_um_wokwi_380410498092232705 (UART Greeter with RNN Module) tt_um_wokwi_380120751165092865 (WS2812B LED strip driver) tt_um_wokwi_380408486941145089 (Tiny Tapeout 5 Workshop) tt_um_wokwi_380409169798008833 (Tiny Tapeout 1) tt_um_wokwi_380409488188706817 (Supercon Workshop) tt_um_matrix_multiplier (Matrix Multiplier) tt_um_wokwi_380408594272345089 (Clock Divider) tt_um_wokwi_380408784463076353 (Binary Counter) tt_um_wokwi_380408396356749313 (ring osc test) tt_um_7segx4_clock_abhishek_top (7 segment clock with 4 digits) tt_um_wokwi_380409481852161025 (test001) tt_um_hodgkin_huxley (Hodgkin-Huxley Chip Design) tt_um_wokwi_380408823952452609 (Character Selector) tt_um_wokwi_380409904919056385 (Intructouction to PRBS) tt_um_wokwi_380409081067502593 (tto5 Supercon Project) tt_um_jmadden173_delta_modulation (Delta Modulation Spike Encoding) tt_um_wokwi_380409086743445505 (GameOfLife) tt_um_reflex_game (Reflex Game) tt_um_wokwi_380409019830656001 (Logic Gates Tapeout) tt_um_Fiona_CMU (Stream Cipher w/ LSR) tt_um_wokwi_380409532780455937 (tt5modifyd) tt_um_alu_chip (ALU Chip) tt_um_wokwi_380408936929183745 (Tapeout Test) tt_um_rjmorgan11_calculator_chip (Calculator chip) tt_um_wokwi_380409369220404225 (Shifty Snakey) tt_um_synth_GyanepsaaS (Synth) tt_um_wokwi_380408774591779841 (Sawtooth Generator) tt_um_wokwi_380197591775930369 (Blinking A) tt_um_wokwi_380409393770716161 (Supercon 2023) tt_um_mvm (Sparsity Aware Matrix Vector Multiplication) tt_um_wokwi_380408455148316673 (Ring Oscillator and Clock Source Switch) tt_um_mv_mult_alrdelcr (Matrix Vector Multiplication (Verilog Demo)) tt_um_wokwi_380416361853146113 (IDK WHAT TO DO) tt_um_wokwi_379319062779062273 (7-segment display logic system ) tt_um_wokwi_380409568391147521 (Hardware Trojan Example) tt_um_wokwi_379824923824476161 (Analog Clock) tt_um_wokwi_380145600224164865 (7 segment display) tt_um_wokwi_379889284755158017 (W_Li_10/28) tt_um_wokwi_380408409844584449 (Supecon Gate Play) tt_um_manjushettar (ECE 183 - Integrate and Fire Network Chip Design) tt_um_wokwi_380409236812508161 (tto5) tt_um_rebel2_balanced_ternary_ALU (REBEL-2 Balanced Ternary ALU) tt_um_wokwi_380229599886002177 (Stochastic Multiplier) tt_um_jeffdi_seven_segment_seconds (7 segment seconds - count down) tt_um_wokwi_380416616536542209 (TT05 Submission) tt_um_lif_n (Leaky Integrate-and-Fire Neuron) tt_um_wokwi_379764885531576321 (Count via LFSR) tt_um_dlmiles_tt05_i2c_bert (I2C BERT) tt_um_loopback_ericsmi (tt05-loopback tile with input skew measurement) tt_um_flappy_vga_cutout1 (Flappy VGA) tt_um_async_proc_paulschulz (Asynchronous Parallel Processor Demonstrator) tt_um_wokwi_380055891603379201 (Hex Countdown) tt_um_nickjhay_processor (Matrix multiply coprocessor (8x8 1bit)) tt_um_htfab_cell_tester (Standard cell generator and tester) tt_um_wta (Winner-Take-All Network (Verilog Demo)) tt_um_muncherkin_lioncage (Lion cage) tt_um_seven_segment_seconds_ksandov4 (Brain Inspired Random Dropout Circuit) tt_um_seanvenadas (Event-Based Denoising Circuit) tt_um_wokwi_378231665807713281 (RAM cell test) tt_um_rejunity_ay8913 (Classic 8-bit era Programmable Sound Generator AY-3-8913) tt_um_rnn (RNN (Demo)) tt_um_gharenthi_top (STDP Neuron) tt_um_SNN (Basic Spiking Neural Network) tt_um_btflv_8bit_fp_adder (8 bit floating point adder) tt_um_perceptron (Perceptron Hardcoded) tt_um_jkprz (Cheap and quick STDP) tt_um_topLevel_derekabarca (Brain-Inspired Oscillatory Network) tt_um_uwuifier (UART uwuifier) tt_um_perceptron_connorguzi (Perceptron and basic binary neural network) tt_um_hadirkhan10_lif_neuron (Leaky Integrate-and-Fire Neuron) tt_um_wokwi_380119282165535745 (7 segment seconds) tt_um_uabc_electronica_2023 (UABC-ELECTRONICA) tt_um_proppy_bytebeat (bytebeat) tt_um_meriac_play_tune (Super Mario Tune on A Piezo Speaker) tt_um_wrapper_inputblackboxoutput (Byte Computer) tt_um_vhdl_seven_segment_seconds (7 segment seconds (VHDL Demo)) tt_um_cejmu (4-Bit ALU) tt_um_rejunity_sn76489 (Classic 8-bit era Programmable Sound Generator SN76489) tt_um_minipit_stevej (Miniature Programmable Interrupt Timer) tt_um_gchenfc_seven_segment_gerry (7-segment Name Display) tt_um_supertails_tetris (Tetris) tt_um_mabhari_seven_segment_seconds (Simple_Timer-MBA) tt_um_njzhu_uart (UART Receiver) tt_um_wokwi_376553022662786049 (AGL CorticoNeuro-1) tt_um_adaptive_lif (Leaky-Integrated Fire Neuron) tt_um_myuart (MyUART) tt_um_wokwi_380438365946734593 (UART test) tt_um_tkmheart (Heart Rhythm Analyzer) tt_um_stdp (Spike-timing dependent plasticity (Verilog Demo)) tt_um_wokwi_380465686251921409 (Tiny Tapeout 5 TM project1) tt_um_thermocouple (Thermocouple-to-temperature converter (digital backend)) tt_um_wokwi_380412382001715201 (Naive 8-bit Binary Counter) tt_um_asinghani_tinyscanchain_tt05 (tinyscanchain Test Design) tt_um_carlosgs99_cro_udg (6 digit chronometer.) tt_um_suhrojo (Convolutional Network Circuit Chip Design) tt_um_mvm_ (Matrix Vector Multiplication Accelerator) tt_um_perceptron_neuromeme (Perceptron (Neuromeme)) tt_um_czlucius_alu (4 Bit ALU) tt_um_BNNNeuron (Binary Neural Network (Verilog Demo)) tt_um_urish_skullfet (SkullFET) tt_um_ja1tye_sound_generator (Wavetable Sound Generator) tt_um_jaylennee_wta_pwm (PWM signal generation with Winner-Take-All selection) tt_um_joerdsonsilva_top (Multimode Modem) tt_um_toivoh_synth (Analog emulation monosynth) tt_um_tiny_game_of_life (Tiny Game of Life) tt_um_mingkaic1_stack_machine (Stack Machine) tt_um_morningjava_top (ChipTune) tt_um_urish_silife (Game of Life 8x8 (siLife)) tt_um_tt05_analog_test (TT05 Analog Testmacro (Ringo, DAC)) tt_um_wokwi_380409528895479809 (RBUART) tt_um_mattngaw_fp8 (8-bit Floating-Point Adder) tt_um_chip_inventor_music__6_bit_count (6 bit Counter and Piano Music created by Chip Inventor) tt_um_4_bit_pipeline_multiplier (4 Bit Pipelined Multiplier) tt_um_wokwi_380477805171811329 (2-Bit ALU + Dice) tt_um_wokwi_380490286828784641 (TT02 Wokwi 7seg remake) tt_um_wokwi_380361576213660673 (ping pong asic) tt_um_prg (A Boolean function based pseudo random number generator (PRNG)) tt_um_digital_clock_sellicott (Digital Desk Clock) tt_um_haozhezhu_top (4-bit FIFO/LIFO) tt_um_top_mole99 (One Sprite Pony) tt_um_GrayCounter_ariz207 (4 bit Sync Gray Code Counter) tt_um_clkdiv (Clock and Random Number Gen) tt_um_matt_divider_test (TT05 Analog Test) tt_um_tomkeddie_a (VGA Experiments) tt_um_rejunity_rule110 (Rule110 cell automata) tt_um_no_time_for_squares_tommythorn (No Time for Squares) tt_um_urish_silife_max (Game of Life 8x32 (siLife)) tt_um_gfg_development_tros (TROS) tt_um_chatgpt_snn_mtomlin5 (ChatGPT designed Spiking Neural Network) tt_um_ks_pyamnihc (Karplus-Strong String Synthesis) tt_um_dinogame (VGA Dino Game) tt_um_himanshu5_prog_chipTop (Dual Compute Unit) tt_um_rtfb_collatz (Collatz conjecture brute-forcer) tt_um_retospect_neurochip (Field Programmable Neural Array) tt_um_urish_dffram (DFFRAM Example (128 bytes)) tt_um_rejunity_snn (Chonky SNN) tt_um_hh (Hodgkin-Huxley Neuron) tt_um_wokwi_377426511818305537 (PRBS Generator) tt_um_devinatkin_stopwatch (Stop Watch) tt_um_algofoogle_vga_spi_rom (vga_spi_rom) tt_um_blink (RO and counter) tt_um_ttl74hc595_v2 (8-Bit Shift Register with Output Latches 74HC595) tt_um_psychogenic_neptuneproportional (Neptune guitar tuner (proportional window, version b, debug output on bidir pins, larger set of frequencies)) tt_um_urish_simon (Simon Says game) tt_um_kianV_rv32ima_uLinux_SoC (KianV uLinux SoC) tt_um_urish_ringosc_cnt (Ring oscillator with counter) tt_um_sunaofurukawa_cpu_8bit (cpu_8bit) tt_um_vga_clock (VGA clock) tt_um_seven_segment_seconds (7 segment seconds (Verilog Demo)) tt_um_frequency_counter (Frequency counter) tt_um_rgb_mixer (RGB Mixer) tt_um_MichaelBell_spi_peri (SPI Peripheral) tt_um_multiplexed_clock (Multiplexed clock) tt_um_psychogenic_shaman (Shaman: SHA-256 hasher) tt_um_yubex_metastability_experiment (metastability experiment) Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available Available